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Circuit Stompers

Delphi Circuit Stompers

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About Team 378

2009- Lunacy

robot in rochesterLunacy is played on a 54’x27’ low friction field. Robots are equipped with slippery wheels and payload trailers. Lunacy game pieces are “Orbit Balls” designated as Moon Rocks, Empty Cells, or Super Cells. Two three-team robot alliances collect and score Orbit Balls in trailers attached to the opposing teams’ robots. Human players are positioned around the perimeter of the arena and can score from their stations. Robots are autonomous during the first 15 seconds of play, and teleoperated for the remaining 2 minutes. Human players are equipped with 20 Moon Rocks,less the number they load into their robot, and a quantity of empty cells and Super cells determined by the outcome of their previous match. Super Cells may only be played during the last 20 seconds of a match. While at the Finger lakes regional, we received the Xerox Creativity Award and the Best Web site Award. At our Philly competition, we were honored to receive a safety citation and safety pins for each team member.

Check out a video of our robot ROCKEY in action!!

2008- Overdrive

The 2008 FIRST Robotics game,First Overdrive was a NASCAR-esque game that employed an oval-shaped track with an "Overpass" across the middle. Teams could elect to simply race around the track (a la NASCAR), OR teams could choose to score using the Trackball,  a 42" diameter, 10lb ball.   For every time the ball was "Hurdled" (crossed the Finish Line above the Overpass), a team received 8 points (vs 2 points for simply racing). This year also brought a "Hybrid mode" to the field, in which teams used a "Robocoach" to control the robot using an infrared transmitter (i.e. TV remote), limited to 4 commands/programs. In the competition our robot, "High Five," was able to rip up the field making it a finalist at the Finger Lake Regional and semi finalists at the Greater Toronto regional. We were also awarded Best Website award at the Finger Lake and Greater Toronto Regionals and received a website of excellence award.

 Check out a video of our robot HIGH FIVE in action!!

 

2007 - Rack N' Roll

  "Rack N' Roll" was the game in 2006. The game was made up of two scoring periods. The first period was “Autonomous” (the robots ran without driver control) lasting 15 seconds. In the autonomous period, robots tried to place a “Keeper” tube on one of the spider legs of the Rack using a color vision tracking system to find one of the four target lights at the top of the rack. Once placed, a “Keeper” tube could not be removed or “Spoiled.” During the second period (2 minutes), the robots were driver controlled. In this period the teams attempted to score more points by using the robots to add “Ringers” onto the spider legs or by “Spoiling” the opposing teams score by placing a black tube over the “Ringer.” Points were earned and scored exponentially by the number of consecutive Ringers and Keepers in a column or row. Only the tube on the front of the spider leg could count toward the overall score. During this season, our robot battled its way through regionals in Pittsburgh and Cleveland. It was an awesome season!

Check out a video of our robot Hercules in action at the Buckeye Regional with an incredible double lift!

2006- Aim High

"Aim High" was the goal of 2006. Two alliances of three teams eacbattled to gain the most points. At either end of the field were goals.There was one in the center, eight feet above the ground, and one located both corners on the floor. The objective was to be able to shoot the foam balls into the goals, the center being worth three points for every goal made and the corners one point for keep ball. Our robot "Winchester" battled through the Finger Lakes Regional, the Toronto Regional, the 2006 Championships in Atlanta, and the Rochester Robotics Invitational. At the Toronto Regional our team was honored with the General Motors Quality Award and were semi-finalists. We were the champions of the Rochester Robotics Invitational. The 2006 season was exceptional!

See our robot Win-Chester in action at the World Championships in Atlanta! -From the Blue alliance website

2005 - Triple Play

2005 - "Clawdia" stacks a tetra at the Buckeye Regional.

2005 Competition Image2 - 250Like a giant game of tic-tac-toe, battling alliance teams of three robot each were given a task. The objective was to stack tetras, pyramid shaped objects, diagonally and horizontally to form a pattern such as in a game of tic-tac-toe.  Our robot "Clawdia" participated in two regional competitions.  At  the Finger Lakes Regional competition we finished as a quarter finalist.  At the Buckeye Regional competition we finished as 3rd place finalists.  Our team also received Delphi's  "Driving Tomorrow's Technology" Award and the Johnson & Johnson Sportsmanship Award at the Buckeye Regional.  The year was a great success.


 

2004 - Raising the Bar

The object of the game was for robots to collect balls from the field and feed them to the Human Players who threw them into the goals.Robots tried to cap the goals with large balls to double the point value contained in that goal and attempted to end the match hanging from the center Pull-Up Bar. The final score was the result of adding small ball points in the goals, doubling the points for goals that are capped, and adding 50 points for any robot that could hang from the bar.

The Stompers traveled to only one regional U.S. F.I.R.S.T. Robotics event, the Buckeye Regional in Cleveland, Ohio.  Competing in Cleveland for the second time the Circuit Stompers defended their previous standing, again finishing second in the exhilarating championship round. After this exceptional performance, the Circuit Stompers qualified to compete in the National U.S. F.I.R.S.T. Competition at the Georgia Dome in Atlanta, Georgia. The Stompers reached the final four semi-finals in our division and were seeded 9th at the finish.

 

2003 - Stack Attack

The Delphi Circuit Stompers traveled to two regional U.S. F.I.R.S.T. Robotics events.  The team competed at both the Buckeye Regional in Cleveland, Ohio and the Canadian Regional in Mississauga, Ontario, Canada. 

Traveling to Cleveland, Ohio to compete was a new experience for the team but they showed no hesitation in establishing their name at this regional.  A nearly flawless autonomous mode (the 1st fifteen seconds of every match the robot runs without human control) along with a smart drive team, coach, and human player brought the Circuit Stompers into the top eight at the end of the qualifying rounds.  The Circuit Stompers would go on to finish second place after making it all the way to the championship round. 

After coming off a second place finish in Cleveland, the team traveled across the border to compete in the Canadian Regional.  The Circuit Stompers were able to utilize a newer, faster autonomous mode to reach the center stack of boxes in just over three seconds.  This extraordinary achievement did not go unnoticed.  The judges awarded the team with a "Leadership in Controls Award" after the first day of competition.  During the alliance selection, the Circuit Stompers were chosen by the #1 ranked team.  This international alliance composed of 2 Canadian teams and one American team went on to win the Championship. 

Through their success, the Circuit Stompers qualified to compete in the National U.S. F.I.R.S.T. Competition in Houston, Texas.

 

2002 - Zone Zeal

In order to win the game teams needed to score more points than the opposing alliance by loading balls into a goal that may be moved by the robots into position.  The alliance with the most points after a two minute period won! At the Canadian Regional we were seeded 24th of 44 teams. Team 233 (1st Place Seed) picked us for their alliance for the playoff rounds. We lost in Quarter Finals to the eventual championship winners. At nationals we seeded 27th of 73 in the Newton Division.



2001 - Diabolical Dynamics

In this picture "Louie the Lowrider" gave a little assistance to its partner in order to balance the goals on the ramp.  In the 2001  competition "Louie the Lowrider" reached the finals in both the Great Lakes Regional and the National event in Florida.

This year's competition consisted of four robots on the playing field for each match. The robots were aligned into one alliance. Each alliance was comprised of four randomly selected teams with each team having three students and two mentors. Each team competed using one team-built robot and one human player outside of the playing field. Each alliance worked together to try to score the most points in a two-minute match.

 

2000 - Hank the Tank

In the game Co-Opertition, each match was two minutes long. Alliances received one point for each yellow ball and five points for each black ball in their goal, and not in contact with their robot. Robots that were completely on the ramp each earned five points for their alliance. A robot hanging from the horizontal bar connecting the two goals earned ten points for its alliance. A robot being held off the playing field by its alliance partner was worth an additional 10 points.Our robot, "Hank the Tank" had the ability to fill the  the raised goal with ease. In our rookie season the team was honored with the "Rookie All-Star" Award as well as the Ford Motor Company "Quality Award."